Monday, May 15, 2017

WW2 Small-Unit Skirmish: Capture the Bridge

With all of this thinking about a possible Colonial game, I was itching to get something on the table in the mean time. So, Saturday night, after I put my son to bed, I set up the following.

Scenario: Two British "fire teams" of para-troopers are to capture a lightly held bridge  from the Germans. The Germans at the guard house will call back to the farm house in the even of attack, at which point, German troops from within the house will come to the defense of the bridge. The MG-42 team is stationed in the yard behind a rock wall at the start, with a  clear view across the river, and a line of sight to the bridge. After 10 turns of defense, Germans can blow the bridge by reaching the base of the bridge on the farmhouse side.


Team BBC: Hardcastle (3 HP), Deacon (2 HP), Peacock (2 HP)
Team Backups: 2 British and 1 Polish paratrooper, all 1 HP.

Guard house rifle team: 1 HP each
MG-42 team: 1 HP each
German rifle team: 1d6 rifles (1 HP each) + 1 squad leader with SMG (2 HP)


Improvised / home-brew


The Allies got off to a slow start - held up by the two riflemen in the guard house. Once they were dispatched, Hardcastle stormed the bridge and the rest of Team BBC followed, while Team Backups fired from cover at the Germans across river in the woods.

For a minute, it looks like things might work out just fine for Team BBC.

The MG42 would prove to be devastating for Team BBC, despite the cover the bridge afforded them. Deacon engaging the German left in hand-to-hand at least temporarily silenced the gun.

Not going great, but still, victory is possible.
Team Backup charged across the bridge too late and the whole of the Allied force was mowed down eventually.
So much for that idea. The bodies of Team BBC and their reinforcements pile up at the bridge.

In retrospect, some grenades might have been useful.

Figures are Conte (Brits), King & Country (Brits, Polish), Airfix (Germans) and Matchbox (Germans). 

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