On Friday evening, after our regular walk to the convenience store for too many snacks, I said to my son, "Tomorrow is June 6th". To which he replied "We need to watch a movie!" He suggested The Longest Day which I was more than happy to agree to. As it turned out, getting him away from video games with his friends was impossible - and that was OK, he should interact with them.
In the meantime, though, I cobbled together a makeshift 4' square table from four plastic drawer units and two 2' x 4' panels and set out a variation of ""Bluff at Easy Green" from Skirmish Campaigns : Heroes of Omaha and Panzer Lehr". I no longer have the book, but an old blog post gave me enough to go on.
I had considered doing it with my unpainted 1/32 WWII figures in order to field 5-7 figure squads, but in order to possibly entice my son to join me for a game, I dug out my remaining painted figures (most of my painted 1/32 WWII figures have been sent to other homes or are awaiting donation in preparation for a move at the end of the month). This meant "squads" of four figures, so maybe more like a handful of fire teams per side.
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| I have long since tossed reindeer moss I used to use to indicate bocage, so the brown strips of craft foam with trees around the fields would have to suffice. |
For rules, I decided to do something that would be easy to teach quickly and require little reference if any during play on my part - One Brain Cell Toy Soldiers with a modified version of the wound table (1-2 KIA, 3-4 knock down until next turn, 5+ ignore wound).
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| Major Sidney Bingham, Jr., 2nd Battalion Commanding Officer of the 116th Infantry Regiment directs a BAR gunner and bazooka at the newly arrived German reinforcements. |
In the event, I played twice before my son saw the setup and wanted to play! Victory!
To encourage movement, I set a 10-turn limit to get 8 of the 15 Americans off the table or it would count as a German victory.
In the two games I played and in the game with my son, the Americans won (yay!). Which makes sense, given that the scenario is intended to be the 1st of a 3-game mini-campaign and the goal of the Americans is to get off the table, not fight to the last.
In the game with my son, my dice rolling was abysmal when rolling attacks and when rolling on the wound table, but great for initiative - which was wasted every time by the subsequent aforementioned poor attack rolls.
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| Americans burst out of the orchard to open fire at close range before charging into hand-to-hand and then exiting the table for victory. |
Still, our game together did come down to the 9th turn before the Americans reached their victory condition. By the end of that turn though, the Germans were obliterated with but three figures remaining.
My son had fun and I had fun, so win-win really!
It's also caused me to consider keeping the painted Americans (the painted Matchbox Germans are staying for use as villains in Christmas games) if only to draw my son into games every now and then.
p.s. Regular readers may notice the new game mat. I like how it looks, but it's not quite the measurements specified (it's closer to 47" wide than 48"wide, although it can stretch to that). I will probably cut it down to a 3' square mat (or close to it) and a 2' square mat, for use in different games.



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