In addition to my love for the 54mm figures, I also love the 6mm and under crowd (although I've never had anything more than a sample pack's worth).
I have been toying with the idea of an Imagi-nations campaign set in Italy in the 1790s, between two Italian states, perhaps with French, Austrian, Prussian, and other involvement. I have no Horse & Musket era forces and thought that theater/time period might be a fun one to start with.
However, I have little time and even less money to start a new project.
As a long time member of the punk scene, I have a predisposition to appreciating D.I.Y. approaches to just about everything (not surgery though!). Hair roller armies and granny grate armies have always appealed to me aesthetically, perhaps do to the D.I.Y. ethos that surrounds them.
Given recent austerity measures I put into place and the subsequent freeze on purchasing any new figures, it seemed like a good reason to try my hand at "granny grate" figures.(The granny grate was already on hand, and costs around a $1.00 USD so I'm not too put out to acquire more if need be)
Here is a test unit based on the Sardinians to prove the concept.
Obligatory close up of the chaotic/impressionistic paint job. Yes, I tried to paint the lace on their hats. |
The base was scavenged - and had dried glue on it that messed with the paint's ability to cover in one coat and frankly I was excited and impatient to see the result.
Perhaps it does the figures no good to be on a sloppy base, but I can see the potential.
A company? A battalion? All I know is that it's 36 "figures" and looks the part. |
The Prussian blue paint is not untenable, but is a bit dark, even over a white base, and so an experiment with a lighter shade might be worthwhile.
Although I based 36, I painted 48. Total time was something like 20 minutes including time for the paint to dry.
The greater effort is cutting the figures out.
I made an effort to remove a small v-shaped wedge between the figures to enhance the differentiation, but at a distance, it's arguably not noticeable. The other issue is the height of the head.
I was doing this roughly without a ruler. I think in the future I'd aim for a specific height or the head section. It's a small thing (pun intended) but it might help to prevent excessive numbers of giraffe-necks or the appearance of someone with their shoulders hunched over their ears.
Again though, those issues are not really noticeable at gaming distance, but I know they are there!
Experimenting with cavalry and the "Van Pelt" cut is next.