Inevitably, when you tell people you use 54mm figures, they think you play small skirmishes with no more than a handful of figures.
Sure. Sometimes.
But, for me, it had been a long while, until last Friday, that is, when I decided to play a scenario from Britton Publisher's Solitaire Soldiers.
In this one, a German HMG team (6 figures) and a security team (4 figures) are in a village - they've been tracking your approach and open fire.
I wanted a pulpy game, not realism, so for my squad, I went with the venerable Team BBC (Cpl. Hardcastle, Lance Cpl. Deacon, Pvt. Peacock) and for rules, I chose G.A.S.L.I.G.H.T.
Hardcastle is a Hero (Duh!) (he had 2 skills but I never used them), Deacon is a Leader (with Luck) and Peacock is a Veteran (I forget what skill he had and can't read my notes). I gave them Hit Points, 3 for Hardcastle, 2 for Deacon, 1 for Peacock. All are unattached and activated individually, while the HMG team are activated as a whole, as are German security team.
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Hardcastle and Peacock make it to cover, but under fire from their left (security team in house). Deacon is not so lucky. So much for that skill. |
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In brutal hand-to-hand, Hardcastle takes out the entire HMG team. The security team ended up skulking off of the table in light of his valiant display. Custard tarts for all! |
It was fun, although it took nearly longer to set up than play. I'm not as into small squad skirmish games as I once was, but for what it was, it was a good use of a late night hour.
Figures are a mix of W. Britain, Conte, Airfix, Matchbox, and CTS
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