Saturday, August 24, 2019

Urrah!

More "volunteers" from my pile of Marx re-casts.

I'm not a huge fan of this sculpt - they look like they are in pajamas to me, although they are certainly full of bravado with their collars open when the weather is cold enough to wear a hat - however, I have quite a few of them, so more will see be conscripted over time.

If they look like twins that must make them Marx Brothers. Apologies for the terrible 'dad joke'.
I have several figures washed/degreased and waiting for clean up and two Soviet HMG teams awaiting assembly, but I was struck by a brain storm today as I contemplated how my Company Fire rules are more complicated than maybe I intended or want for that matter (although I do enjoy them). So instead of painting tonight, I'll have a quick play test of a simpler, more traditional, set of rules at the same scale of 1 base = 1 squad, heavy weapons team, or vehicle.

9 comments:

  1. I appreciate a "dad joke" - my grown-up kids still don't.

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    1. I admit that it took me a while to develop the taste for the 'dad joke'. Then I heartily embraced their telling as my right and duty.

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  2. Nought wrong with dad jokes, a noble tradition indeed. I know what you mean about the sculpt but he will look just fine in a game. I tend these days to enjoy simple rules best so l look forward to seeing how your playtest goes. Perhaps there is a place for both sets, one for a quick game when tired and the other when you have more time and energy to spare.

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    1. You were certainly correct about the figures looking fine in a game. Once I put them on stands with another pose, they blended right in.

      This new set is, if not faster, simpler (I haven't had a chance to put them on the table properly yet). If they aren't quite One brain cell rules, they aren't more than two or three.

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  3. Ah, been there, my only conclusion is similar to tragardmastare's, somedays quick and easy is good, other days a little more complexity is wanted.

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    1. ps did these 2 come from a fighting unit or a dance troop? I can imagine them doing handsprings and backflips. Always hard to know exactly what some toy soldier makers were thinking.

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    2. I suppose this desire to tweak and modify rules is just the wargamer's lot in life. Fortunately, I rather enjoy the process.

      You know, that dance troop comment got me thinking they would be fun characters in a 1:1 game that is as much RPG-lite as it is a wargame. Perhaps they are proud Siberians who wear their winter hats year round, and they never miss an opportunity to drink vodka, dance acrobatically, and fight nazis. Sometimes, they do all three at once.

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  4. "Urrah!" reminds me of my favorite moment during a "Great Battles" wargame class I ran after school when my son was in the 6th grade. The scenario (using 54mm figures, incidentally) was street fighting in the ruins of Stalingrad. The Russian's only tank was advancing on a German position, apparently ignoring a German 75mm PAK that was waiting to fire as it rolled by. Sure enough, the tank (a Lend-Lease M3 Grant) moved right where the Germans wanted it, and they fired. The range to the target and the calibre of the gun gave it a 90% chance of destroying the tank. They rolled the dice--and missed! The Russian team, in unison and unrehearsed, shouted "Hurrah", with the hands up in the air. I wish I had had a camera ready, but the scene will remain forever in my memory.

    Best regards,

    Chris

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    1. What a wonderful story, Chris. Thank you for sharing it! Those kinds of moments are one of the many reasons I love wargames and RPGs.

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